![]() But again, I wasn't the one who added that scaling thing for the borderless windowed mode and I actually never looked into it how exactly it works.Īnother side note: The borderless windowed mode is actually nothing different than the windowed mode in that game, except it doesn't has the window borders and it it played full-screen, so if the bugs you see while playing the game in windowed mode happen then they won't most likely get fixed in borderless windowed mode for that version and I think this might be due to FastExtension (as it's not really compatible with Windows 8 and higher and even for other WIndows versions, as it's really unstable). I know the borderless windowed mode works using a main scaling sprite that scales the whole screen to make it fit the resolution of the desktop. ![]() ![]() Well, you still need to know how to code in Blitz3D to do that and it's not that easy to do as the new borderless windowed mode uses screen scaling which I personally haven't programmed into the game and I'm not sure if it's actually compatible with the ntf mod (due to the mod still using FastExtension and the newest SCP:CB versions don't use it). I just wanted to add that borderless window option to the ntf launcher not put it into 1.3.9 ![]()
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